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COGNITE

godot engine 4 plugin for creating advanced behaviors · By Berari

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Recent updates

UPDATE 3.0.0
Goodbye CogniteSource, now you can write property and state names directly in the editor. This way, developing systems becomes more creative and to the point. N...
1 file
v2.1 New node: Change Property
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New node: Change Property This node allows you to change Range Condition variables in your CogniteAssemble. Quality of life: You can now choose an initial state...

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