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Devlog

  • UPDATE 3.0.0
    February 19, 2025 by Berari#godot, #plugin
    Goodbye CogniteSource, now you can write property and state names directly in the editor. This way, developing systems becomes more creative and to the point. Now you can add a reference node to the C... Continue reading
  • v2.1 New node: Change Property
    May 10, 2024 by Berari
    1
    New node: Change Property This node allows you to change Range Condition variables in your CogniteAssemble. Quality of life: You can now choose an initial state via the CogniteNode Inspector. Added ri... Continue reading
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