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UPDATE 3.0.0
February 19, 2025
by
Berari
#godot, #plugin
Goodbye CogniteSource, now you can write property and state names directly in the editor. This way, developing systems becomes more creative and to the point. Now you can add a reference node to the C...
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v2.1 New node: Change Property
May 10, 2024
by
Berari
1
New node: Change Property This node allows you to change Range Condition variables in your CogniteAssemble. Quality of life: You can now choose an initial state via the CogniteNode Inspector. Added ri...
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